Coyote time across games
How long after walking off a ledge you can still jump.
| Game | Value | Frames @60 | ms | Confidence |
|---|---|---|---|---|
| Celeste | Coyote time (source constant) | 6 | 100 | high |
| Celeste | Coyote time (usable frames, community-tested) | 5 | 83 | high |
| Hollow Knight | LEDGE_BUFFER_STEPS | 2.4 | 40 | medium |
| Hollow Knight | HEAD_BUMP_STEPS (suppresses coyote after a ceiling hit) | 3.6 | 60 | medium |
| Super Mario Odyssey | Coyote time (most grounded states) | 6 | 100 | high |
| Super Mario Odyssey | Crouch extension | 5 | 83 | high |
| Super Mario Odyssey | Moonwalk coyote time | 6 | 100 | high |
| Dead Cells | Coyote time | 2-3 | 33-50 | low |